The creative team at ZAM produced a promotional video for Player Unknown: Battlegrounds (PUBGM) in which I provided background and prop art for all the scenes.
https://www.youtube.com/watch?v=W4vtSAuc0UA&ab_channel=PUBGMOBILEEurope
Battle for Beyond (Fandom & D&D Beyond) is a 6pt D&D campaign show https://www.youtube.com/c/DnDBeyond
I designed characters, creatures, environments, and had my hand in some of the UI and logo by giving them a color/painting pass.
Project Jumper, Pizza Club Games (2022)
Contributed to the creation of character designs for a mobile video game featuring influences from different cultures.
A selection of illustrations from Dragon Prince: Tales of Xadia and Cortex Handbook table top games.created for https://www.cortexrpg.com/
Cryptic Conjure is an online action-rpg in development, that I worked on recently.
I have been responsible for: concept art (environment, prop, weapon/armor, creature design, etc.) Key art, as well as producing some of the in-game 3D assets and level layout in UE4.
There Came an Echo is a video game project developed by Iridium Studios and released in 2015.
I had the role of art director. Created in-game environment art and basic level geometry. responsible for character, vehicle, weapon, environment, and prop concept art, as well as promotional art.
Failsafe is a video game project in development by Game Over.
I was the lead artist and created character, environment, and prop concept art, as well as promotional art.